/**
* vBulletin 3.8.7 CSS
* Style: 'Guild Wars Guru V3B'; Style ID: 13
*/
body
{
background: #AB9C7F;
color: #000000;
font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
margin: 0px;
padding: 0px;
}
a:link, body_alink
{
color: #750000;
}
a:visited, body_avisited
{
color: #750000;
}
a:hover, a:active, body_ahover
{
color: #BD6F01;
}
.page
{
color: #000000;
}
td, th, p, li
{
font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.tborder
{
background: #9E8C70;
color: #000000;
border: 1px solid #000000;
}
.tcat
{
background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left;
color: #3C3326;
font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.tcat a:link, .tcat_alink
{
color: #3C3326;
text-decoration: none;
}
.tcat a:visited, .tcat_avisited
{
color: #3C3326;
text-decoration: none;
}
.tcat a:hover, .tcat a:active, .tcat_ahover
{
color: #000000;
text-decoration: underline;
}
.thead
{
background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left;
color: #D8B98D;
font: bold 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.thead a:link, .thead_alink
{
color: #D8B98D;
}
.thead a:visited, .thead_avisited
{
color: #D8B98D;
}
.thead a:hover, .thead a:active, .thead_ahover
{
color: #BD6F01;
}
.tfoot
{
background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left;
color: #400F0B;
}
.tfoot a:link, .tfoot_alink
{
color: #400F0B;
}
.tfoot a:visited, .tfoot_avisited
{
color: #400F0B;
}
.tfoot a:hover, .tfoot a:active, .tfoot_ahover
{
color: #000000;
}
.alt1, .alt1Active
{
background: #DFD5BF;
color: #750000;
color: #000;
}
.alt2, .alt2Active
{
background: #FBF8ED;
color: #000000;
background: #cbc1ab;
}
.inlinemod
{
background: #FFFFCC;
color: #000000;
}
.wysiwyg
{
background: #F5F5FF;
color: #000000;
font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
margin: 5px 10px 10px 10px;
padding: 0px;
}
.wysiwyg a:link, .wysiwyg_alink
{
color: #22229C;
}
.wysiwyg a:visited, .wysiwyg_avisited
{
color: #22229C;
}
.wysiwyg a:hover, .wysiwyg a:active, .wysiwyg_ahover
{
color: #FF4400;
}
textarea, .bginput
{
font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.bginput option, .bginput optgroup
{
font-size: 10pt;
font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.button
{
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
select
{
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
option, optgroup
{
font-size: 11px;
font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.smallfont
{
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.time
{
color: #6E480D;
}
.navbar
{
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.highlight
{
color: #FF0000;
font-weight: bold;
}
.fjsel
{
background: #A79983;
color: #000000;
}
.fjdpth0
{
background: #A79983;
color: #000000;
}
.panel
{
background: #DFD5BF;
color: #000000;
padding: 10px;
border: 2px outset;
}
.panelsurround
{
background: #888272;
color: #000000;
}
legend
{
color: #000000;
font: 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.vbmenu_control
{
background: #591E1E url(../Img/forumT2_menubg.gif) repeat-x bottom left;
color: #DFBF82;
font: bold 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
padding: 3px 6px 3px 6px;
white-space: nowrap;
}
.vbmenu_control a:link, .vbmenu_control_alink
{
color: #DFBF82;
text-decoration: none;
}
.vbmenu_control a:visited, .vbmenu_control_avisited
{
color: #DFBF82;
text-decoration: none;
}
.vbmenu_control a:hover, .vbmenu_control a:active, .vbmenu_control_ahover
{
color: #DFBF82;
text-decoration: underline;
}
.vbmenu_popup
{
background: #FFFFFF;
color: #000000;
border: 1px solid #000000;
}
.vbmenu_option
{
background: #CFBA99;
color: 3B3323;
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
white-space: nowrap;
cursor: pointer;
}
.vbmenu_option a:link, .vbmenu_option_alink
{
color: 3B3323;
text-decoration: none;
}
.vbmenu_option a:visited, .vbmenu_option_avisited
{
color: 3B3323;
text-decoration: none;
}
.vbmenu_option a:hover, .vbmenu_option a:active, .vbmenu_option_ahover
{
color: #000000;
text-decoration: none;
}
.vbmenu_hilite
{
background: #BCA786;
color: #3B3323;
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
white-space: nowrap;
cursor: pointer;
}
.vbmenu_hilite a:link, .vbmenu_hilite_alink
{
color: #3B3323;
text-decoration: none;
}
.vbmenu_hilite a:visited, .vbmenu_hilite_avisited
{
color: #3B3323;
text-decoration: none;
}
.vbmenu_hilite a:hover, .vbmenu_hilite a:active, .vbmenu_hilite_ahover
{
color: #3B3323;
text-decoration: none;
}
/* ***** styling for 'big' usernames on postbit etc. ***** */
.bigusername { font-size: 14pt; }
/* ***** small padding on 'thead' elements ***** */
td.thead, th.thead, div.thead { padding: 4px; }
/* ***** basic styles for multi-page nav elements */
.pagenav a { text-decoration: none; }
.pagenav td { padding: 2px 4px 2px 4px; }
/* ***** de-emphasized text */
.shade, a.shade:link, a.shade:visited { color: #777777; text-decoration: none; }
a.shade:active, a.shade:hover { color: #FF4400; text-decoration: underline; }
.tcat .shade, .thead .shade, .tfoot .shade { color: #DDDDDD; }
/* ***** define margin and font-size for elements inside panels ***** */
.fieldset { margin-bottom: 6px; }
.fieldset, .fieldset td, .fieldset p, .fieldset li { font-size: 11px; }
#toplinks{
font-family:Tahoma, Arial, Helvetica, sans-serif;
font-size: 11px;
color: #C1AE8B;
margin-top:0px;
font-weight: bold;
}
#toplinks a{font-family:Tahoma,Arial, Helvetica, sans-serif;
font-size: 11px;color: #8C7554;text-decoration: none;font-weight: bold;}
#toplinks a:hover{font-family:Tahoma,Arial, Helvetica, sans-serif;
font-size: 11px;color:#BD6F01;text-decoration: underline;font-weight: bold;}
.topwrap {
background-image: url(../Img/forumT2_topbg.gif);
background-repeat: repeat-x;
height: 27px;
}
.headerwrap {
background-image: url(../Img/forumT2_headerbg.gif);
background-repeat: repeat-x;
height: 183px;
}
.mmoguru {
background-image: url(../Img/forumT2_mmoguru.gif);
background-repeat: no-repeat;
height: 27px;
width: 112px;
}
.logowrap {
background-image: url(../Img/GuildWarsGuru_logo.jpg);
background-repeat: no-repeat;
height: 183px;
width: 233px;
}
.headerR {
background-image: url(../Img/forumT2_headerR.gif);
background-repeat: no-repeat;
height: 183px;
width: 14px;
}
.topFORMarea {
width: 219px;
margin: 0px;
padding: 0px;
}
.topwrap .topFORMarea form {
padding: 0px;
margin-top: 0px;
margin-right: 0px;
margin-bottom: 0px;
margin-left: 7px;
}
.topwrap .topFORMarea select {
background-color: #CCCCCC;
width: 200px;
}
.topdivider {
background-image: url(../Img/forumT2_topdivider.gif);
background-repeat: no-repeat;
height: 27px;
width: 2px;
}
.footerwrap {
background-image: url(../Img/forumT2_footerbg.gif);
background-repeat: repeat-x;
height: 100px;
}
.footerL {
background-image: url(../Img/forumT2_footerL.gif);
background-repeat: no-repeat;
height: 100px;
width: 14px;
}
.footerR {
background-image: url(../Img/forumT2_footerR.gif);
background-repeat: no-repeat;
height: 100px;
width: 14px;
}
.headerADSarea {
height: 139px;
}
.tabArea {
height: 44px;
}
.navHome {
height: 44px;
width: 62px;
}
.navForums {
height: 44px;
width: 73px;
}
.navSkills {
height: 44px;
width: 61px;
}
.navCreatures {
height: 44px;
width: 87px;
}
.navAreas {
height: 44px;
width: 64px;
}
.navAuctions {
height: 44px;
width: 80px;
}
.footertext {
font-family: Arial, Helvetica, sans-serif;
font-size: 11px;
color: #FFF;
padding:5px;
}
#guru_list{position:absolute;top:2px;right:105px;margin-right:100px;z-index:100000}
#mmodb_list{position:absolute;top:2px;right:15px;margin-right:10px;z-index:100000}
#guru_list_a, #mmodb_list_a {color:#000000;font-weight:bold;background:transparent url(../Img/forum-) no-repeat;
width:153px;height:19px;line-height:19px;font-size:11px;font-weight:bold;display:block;text-align:center;
text-decoration:none;}
#guru_navitems, #mmodb_navitems {
background:#ab9c7f;
border:1px solid #353841;
position: absolute;
padding-top:20px;
width: 147px;
padding:0 2px;margin:0;
display:none;
left:0;
list-style:none;
z-index:100000;
}
#guru_navitems li, #mmodb_navitems li {margin-bottom:2px;}
#guru_navitems li a, #mmodb_navitems li a {color:#000000;margin-bottom:2px;}
/************************************************************************/
.t-footer {
clear:both;
position:relative;
height:635px;
}
.t-footer {
font:12px/1.5 Arial,Helvetica,sans-serif;
background-color:#151515;
height:635px;
text-shadow:0 -1px 0 rgba(0,0,0,0.6);
position:relative;
border-top:30px solid #262626;
}
.t-footer ul, .t-footer li, .t-footer h4 {
margin: 0;
padding: 0;
list-style: none inside none;
}
.t-footer a {
text-decoration: none;
}
.t-footer:before,.t-footer:after {
content:"";
display:table;
}
.t-footer:after {
clear:both;
}
.ie8 .t-footer {
zoom:1;
}
.t-footer a {
color:white;
font-family:Arial,Helvetica,sans-serif;
white-space:nowrap;
}
.t-footer a:visited {
color:white;
}
.t-footer a:hover {
color:white;
text-decoration:none;
}
.t-footer a>strong {
color:#ff5f14;
}
.t-footer a>strong:hover {
color:white;
}
.t-footer h1,.t-footer h2,.t-footer h3,.t-footer h4,.t-footer h5,.t-footer h6 {
color:white;
font-family:Arial,Helvetica,sans-serif;
letter-spacing:0;
}
.t-footer .t-footer-wrapper {
width:1000px;
margin:0 auto;
padding:40px 0;
}
.t-footer .t-footer-wrapper:before,.t-footer .t-footer-wrapper:after {
content:"";
display:table;
}
.t-footer .t-footer-wrapper:after {
clear:both;
}
.ie8 .t-footer .t-footer-wrapper {
zoom:1;
}
.t-footer .t-footer-curseInfo {
float:left;
width:31.96667%;
margin-left:2.05%;
margin-left:0;
position:relative;
z-index:2;
border-right:1px solid #333;
}
.ie7 .t-footer .t-footer-curseInfo {
width:30.96667%;
}
.t-footer .t-footer-curseInfo hgroup {
margin-bottom:15px;
margin-right:15px;
margin-top:-40px;
}
.t-footer .t-footer-curseInfo hgroup h1 {
background-image:url(../Img/curse-logo.png);
margin-bottom:15px;
width:225px;
height:93px;
text-indent:-99999px;
}
.t-footer .t-footer-curseInfo hgroup h2 {
font-size:12px;
font-weight:normal;
color:white;
}
.t-footer .t-footer-curseInfo hgroup>strong {
font-weight:bold;
}
.t-footer .t-footer-curseInfo .t-footer-signUp {
background:#262626;
-webkit-border-radius:8px;
-moz-border-radius:8px;
-ms-border-radius:8px;
-o-border-radius:8px;
border-radius:8px;
padding:15px;
margin:0 15px 30px 0;
text-align:center;
}
.t-footer .t-footer-curseInfo .t-footer-signUp>h4,.t-footer .t-footer-curseInfo .t-footer-signUp h5 {
font-size:20px;
font-weight:bold;
color:white;
line-height:1.2em;
text-shadow:0 1px 1px #000;
}
.t-footer .t-footer-curseInfo .t-footer-signUp h5 {
margin-bottom:10px;
font-weight:normal;
color:#e6e6e6;
}
.t-footer .t-footer-curseInfo .t-footer-signUp .u-button {
background-color:#EA8F20;
background-image:0;
background-image:0;
background-image:0;
background-image:0;
background-image:linear-gradient(top,#ea8f20,#c56711);
-webkit-border-radius:4px;
-moz-border-radius:4px;
-ms-border-radius:4px;
-o-border-radius:4px;
border-radius:4px;
-webkit-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05);
-moz-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05);
-ms-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05);
-o-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05);
box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05);
text-shadow:0 -1px 0 rgba(0,0,0,0.25);
border-color:#C56711 #C56711 #EA8F20;
border-color:rgba(0,0,0,0.1) rgba(0,0,0,0.1) rgba(0,0,0,0.25);
overflow:hidden;
color:#fff;
padding:10px 30px;
font-weight:bold;
font-size:16px;
display:block;
text-align:center;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks:before,.t-footer .t-footer-curseInfo .t-footer-socialLinks:after {
content:"";
display:table;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks:after {
clear:both;
}
.ie8 .t-footer .t-footer-curseInfo .t-footer-socialLinks {
zoom:1;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li {
float:left;
width:23.4625%;
margin-left:2.05%;
}
.ie7 .t-footer .t-footer-curseInfo .t-footer-socialLinks li {
width:22.4625%;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a {
display:block;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i {
display:block;
margin:0 auto;
background:url(../Img/icon-social-links.png) no-repeat 0 0;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube {
width:64px;
height:26px;
background-position:0 0;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover {
background-position:0 -28px;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter {
width:37px;
height:27px;
background-position:-66px 0;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover {
background-position:0 -56px;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook {
width:16px;
height:32px;
background-position:-105px 0;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover {
background-position:-105px -34px;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss {
width:27px;
height:27px;
background-position:-39px -56px;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover {
background-position:-68px -56px;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child {
margin-left:0;
}
.t-footer .t-footer-curseNetwork {
float:left;
width:65%;
margin-left:2.05%;
border-top:1px solid #333;
}
.ie7 .t-footer .t-footer-curseNetwork {
width:64.98333%;
}
.t-footer .t-footer-curseNetwork header>h4 {
position:relative;
top:-9px;
background:#151515;
padding:0 10px 0 0;
display:inline-block;
font-size:14px;
font-weight:bold;
}
.t-footer .t-footer-curseNetwork .t-footer-jumpLink {
float:right;
position:relative;
top:-9px;
padding:0 10px;
font-size:10px;
height:16px;
line-height:16px;
text-transform:uppercase;
font-weight:bold;
background:#383838;
-webkit-border-radius:6px;
-moz-border-radius:6px;
-ms-border-radius:6px;
-o-border-radius:6px;
border-radius:6px;
}
.t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover {
background:#ff5f14;
color:#fff;
}
.t-footer .t-footer-curseNetwork .t-footer-featured {
border-bottom:1px solid #333;
overflow:hidden;
padding-bottom:1.5em;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem {
float:left;
width:23.4625%;
margin-left:2.05%;
}
.ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem {
width:22.4625%;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child {
margin-left:0;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 {
text-indent:-9999px;
display:block;
width:146px;
height:102px;
background-repeat:no-repeat;
background-position:0 0;
margin:0;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 {
background-image:url(../Img/featured-gw2g.png);
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 {
background-image:url(../Img/featured-lolpro.png);
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 {
background-image:url(../Img/featured-mmoc.png);
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 {
background-image:url(../Img/featured-gw2db.png);
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a {
display:block;
cursor:pointer;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 {
background-position:0 -102px;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl {
margin:0;
background:#262626;
-webkit-border-bottom-right-radius:8px;
-moz-border-bottom-right-radius:8px;
-ms-border-bottom-right-radius:8px;
-o-border-bottom-right-radius:8px;
border-bottom-right-radius:8px;
-webkit-border-bottom-left-radius:8px;
-moz-border-bottom-left-radius:8px;
-ms-border-bottom-left-radius:8px;
-o-border-bottom-left-radius:8px;
border-bottom-left-radius:8px;
width:126px;
padding:5px 10px;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt {
font-weight:bold;
color:#fff;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd {
margin:0;
font-size:11px;
white-space:normal;
line-height:13px;
color:#ddd;
}
.t-footer .t-footer-curseNetwork .t-footer-browse {
position:relative;
padding-left:170px;
}
.t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after {
content:"";
display:table;
}
.t-footer .t-footer-curseNetwork .t-footer-browse:after {
clear:both;
}
.ie8 .t-footer .t-footer-curseNetwork .t-footer-browse {
zoom:1;
}
.t-footer .t-footer-curseNetwork .t-footer-browse>li>a {
position:absolute;
left:0;
width:150px;
font-weight:bold;
color:#4b4b4b;
text-shadow:0 1px 0 #000;
}
.t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover {
background:#2c2c2c;
color:#ff5f14;
}
.t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a {
top:0;
}
.t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a {
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Debate on Gore - Page 3 - Guild Wars Forums - GW Guru
Feb 28, 2005, 02:46 AM // 02:46
#41
Academy Page
I'd like to see SOME blood. Gore, eh, not so much, but people are being sliced, chopped and hacked to bits in many cases and there's NOTHING.
It tends to tear you away from any sense of illusion. The atmosphere crashes for me like a meteor shower once someone takes a hit from a weapon in GW. Now, I don't need to see blood spurting everywhere when someone takes a severed artery, and hearing bones crunch with a cripple isn't necessary. A little splash of blood on a sussessful hit, and a small blood mark on the ground around a dead body would suffice for me.
That shouldn't do much to the ESRB rating. Besides, if you buy from somewhere that typically enforces the stipulations behind the ESRB ratings, then go to the next store down the road. They probably don't.
Feb 28, 2005, 03:06 AM // 03:06
#42
Elite Guru
Join Date: Feb 2005
Location: Minnesota
Guild: Beguine Guild [BGN]
Actually, a missing element is less likely to tear you away from an illusion than an element that's there but not perfectly accurate.
Feb 28, 2005, 05:50 AM // 05:50
#43
Krytan Explorer
Join Date: Feb 2005
Guild: Pink Animal Clan
Profession: E/Me
Quote:
Originally Posted by Dreamsmith
Actually, a missing element is less likely to tear you away from an illusion than an element that's there but not perfectly accurate.
True, this is very true.
Feb 28, 2005, 05:50 AM // 05:50
#44
Ascalonian Squire
Quote:
Originally Posted by Lunarhound
I don't like the idea of excessive gore, but if it were up to me, certain attacks would show a small bit of blood, like when you use an attack that causes bleeding in World of Warcraft.
This I agree with. But limit it to conditions such as bleeding and dismembermant, and critical hits. If you've played Doom3, Im sure you've noticed the blood spray 'decals' on the walls/ground when you hurt the enemies. Something like this I think would be just fine for the types of damage I listed, only dont make it as prolific. As in it fades into the terrain/wall quickly.
And for the arguments about blood not fitting into the atmosphere, well, look at some of the skill images and condition images. And when you're on fire, your body is covered in flames....
Feb 28, 2005, 05:59 AM // 05:59
#45
Ascalonian Squire
Join Date: Feb 2005
Location: Québec, Canada
Quote:
Originally Posted by DEATH AT THE DOOR
It wouldn't change the gameplay so it is uneccessary.
I agree with that completely. However, when your attack cause bleeding, you dont get a visual information of that . Wich is a little lack I think. Even if I vote 'no' to gore, shall I vote 'yes' to little blood when ennemy gets the bleeding condition? I dont know. I would probably vote yes to that question.
Feb 28, 2005, 09:34 AM // 09:34
#46
Krytan Explorer
Join Date: Feb 2005
Guild: Pink Animal Clan
Profession: E/Me
Okay, so the debate has finally been shifted from blood and gore to just about gore. Let's try to keep it that way. And if we must we can open up a whole different thread to debate blood.
Feb 28, 2005, 10:53 AM // 10:53
#47
Banned
What is the difference really?
Feb 28, 2005, 12:23 PM // 12:23
#48
Ascalonian Squire
Join Date: Feb 2005
Location: Halifax, Nova Scotia, Canada
I think Gore would be more like, if someone uses a skill meant to make you bleed, you bleed all over the place! And limbs are removed! And when you die, sometimes your head gets cut off, and goes flying! And when your whole group is dead, you have a bunch of headless corpses; their heads piled up near them! Blood and limbs everywhere!
But that was probably obvious.
Feb 28, 2005, 12:55 PM // 12:55
#49
Wilds Pathfinder
Join Date: Feb 2005
Location: Presumed missing...
Profession: Me/N
Blood
n.
1. The fluid consisting of plasma, blood cells, and platelets that is circulated by the heart through the vertebrate vascular system, carrying oxygen and nutrients to and waste materials away from all body tissues.
Gore
n.
Blood, especially coagulated blood from a wound.
Feb 28, 2005, 04:48 PM // 16:48
#50
Ascalonian Squire
Join Date: Feb 2005
Guild: The Obsidian Kings [TOK]
Profession: E/R
Blood is nice becuase it reminds me that my character isn't beating up a rag doll. (And that my character isn't a rag doll himself)
'Gore' (popular defination) really isn't nessisary.
~Firax
Feb 28, 2005, 10:53 PM // 22:53
#51
Krytan Explorer
Join Date: Feb 2005
Location: La Crosse, Wisconsin
Guild: Thousand Tigers Apund Ur Head, The Consulate
The thought about adding blood to the game had never even crossed my mind when I was playing the game. The game was fine without it, I'm much more worried about the quality of gameplay and content than if I see some blood spilled. If I wanted that, I'd go watch the Ninja (Gray Fox) annihilate people in Metal Gear Solid when he's going to attack Otacon...
Feb 28, 2005, 11:54 PM // 23:54
#52
Ascalonian Squire
Join Date: Feb 2005
Location: Tallahassee, Florida
I believe the gore in the game would wreak the appeal of the game to parents and children wanting to play a "Clean Game". The overall appeal of this game for me was that when you killed things there was none of that to worry about.
The way the other character dies, without gore, is good because we all know what has happened to that character or animal. Imagination is difinitely stronger than any picture you can add to a game for "making it real", by adding gore.
The game is designed as you would play chess... even when your character dies, the game is stopped momentarily and your character is reset/spawned into a safety area. The same as chess pieces that you can earn back later by advancing the pawn to reclaim/spawn a new piece.
Peace.
Thundermaine Hilts
Mar 01, 2005, 12:10 AM // 00:10
#53
Frost Gate Guardian
Join Date: Feb 2005
Location: San Jose, CA, USA
Guild: Remnants of Ascalon
Actually, there's all ready blood in the game, when someone uses WoB, the spell effect is a spreading pattern of red blood.
Mar 01, 2005, 12:26 AM // 00:26
#54
Frost Gate Guardian
Join Date: Feb 2005
Location: in the wild with Lion
Guild: Knights of the Old Republic
Profession: R/Mo
Quote:
Originally Posted by Mumblyfish
Just a quick copy/paste job, here. So I'm lazy.
Oh God, please don't ruin another game by adding unnecessary violence. If I have to perservere with blood and amputations, and loads of 12 year olds screaming "OMFG BLUD TEH KEWL!!AOL", I will cry. Hey, why not add prositute-beating and carjacking, have a vampire with huge tits, and make the Prince of Persia say "YOU BITCH". Go the full childish gamut! Nothing saps the fun out of fantasy swordfights, or anything for that matter, quite as much as gore. I'd much rather have flashy effects than screaming and dark red fluid spraying out everywhere.
absolutely.......ditto!
Mar 01, 2005, 02:18 AM // 02:18
#55
Banned
Quote:
Oh God, please don't ruin another game by adding unnecessary violence. If I have to perservere with blood and amputations, and loads of 12 year olds screaming "OMFG BLUD TEH KEWL!!AOL", I will cry. Hey, why not add prositute-beating and carjacking, have a vampire with huge tits, and make the Prince of Persia say "YOU BITCH". Go the full childish gamut! Nothing saps the fun out of fantasy swordfights, or anything for that matter, quite as much as gore. I'd much rather have flashy effects than screaming and dark red fluid spraying out everywhere.
I thought this site was for legitimate discussion and not overexaggerated examples. /shrug
Mar 01, 2005, 03:43 AM // 03:43
#56
Wilds Pathfinder
Join Date: Feb 2005
Location: Presumed missing...
Profession: Me/N
This example is not without a cause.
Adding extreme language or violence to a game is a sure way to attract people under 16. GTA, Manhunt, Max Payne, Counter Strike, Soldier of Fortune... I bet Doom 3 would've been there if not for the fact that kids found it scary.
Mar 01, 2005, 04:42 AM // 04:42
#57
Banned
Is that really a problem? Are you that scared of the youth? Be honest now, we know that this community is going to be a load of shit anyway, is detering the youth a problem? Perhaps instead we should add the blood and gore, see if we cannot pass laws that will not allow games of a mature rating to be sold to those under seventeen, create awareness programs, then you can live in your model 17+ society... you make me laugh.
Mar 01, 2005, 05:44 AM // 05:44
#58
Lion's Arch Merchant
Join Date: Feb 2005
Location: CA
Guild: Lords Of Kryta (LoK)
Profession: R/Me
Quote:
Originally Posted by Tur713
There's been such a debate on it, that I decided to add a thread about it. What do you guys thing about gore being added in the game?
I haven't read this thread accept for this post.
However, in order for this game to be life-like it will have to. It doesn't have to be extremly gorey. Just, like when you score a hit with a sharp blade or puntrure with the force of your mighty club or mace, gore is just... WELL, ITS JUST NOT NATURAL FOR SOMETHING NOT TO BLEED! I love enjoying games like this. A slight spray of blood from the swipe of my sword that dissapates after flying in the air for a few momments is perfect. It doesn't have to be terribly grorey at all. I just... I love to get lost in games... leave this world.. we all want to sometimes. It was just be so awesome if they could make a game so close to real in every aspect. And I mean, I don't think children should see tons of goree but they understand weapons do stuff like that. And some who are to young shouldnt be playing anyway and thats the parents fault. I dont think anyone under 10 will play. Probably the lowest will ten at the most. Anyway.. just putting my feelings here.....
Mar 01, 2005, 03:28 PM // 15:28
#59
Wilds Pathfinder
Join Date: Feb 2005
Location: Presumed missing...
Profession: Me/N
Quote:
Originally Posted by Cicciro
Is that really a problem? Are you that scared of the youth? Be honest now, we know that this community is going to be a load of shit anyway, is detering the youth a problem? Perhaps instead we should add the blood and gore, see if we cannot pass laws that will not allow games of a mature rating to be sold to those under seventeen, create awareness programs, then you can live in your model 17+ society... you make me laugh.
I am glad that I made somebody happy. Laughing is good .
However I should've precised that the aforementioned games attract immature scum, i.e. people who have a dire need for brains, cannot spell right and believe they are 1337. Smart people under 16 will always get wherever they want to and I see no reason of blocking them off.
Edit: Nova, how can you talk of realism in a fantasy game with dragons and magic?
Last edited by DEATH AT THE DOOR; Mar 01, 2005 at 03:30 PM // 15:30 ..
Mar 01, 2005, 04:07 PM // 16:07
#60
Frost Gate Guardian
Join Date: Feb 2005
Location: in the wild with Lion
Guild: Knights of the Old Republic
Profession: R/Mo
no edit required
you edited out that you are 17....however I believe it is significant because Cicciro was accusing us of fearing youth. That means you'd have to be afraid of yourself
This is significant
Quote:
Originally Posted by DEATH AT THE DOOR
I remember when I was fourteen (since I am 17 it's not hard to). I remember when all my classmates played Counter-Strike.
I for one am glad you have also agreed w/ our experiences. Thank you.
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